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Preview of WebKit’s WebGL / Canvas 3D

Posted on September 20, 2009 by Manuel Gomes

“WebGL is basically an initiative to bring 3D graphics into web browsers natively, without having to download any plugins. This is achieved by adding a few things to HTML5, namely, defining a JavaScript binding to OpenGL ES 2.0 and letting you draw things into a 3D context of the canvas element.”

Read more in OSNews

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